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Speaker
Zelda Ailine Luconi

Zelda Ailine Luconi

Datwave, Senior Cloud Architect and Data Engineer

Bio

Zelda is a dynamic force at the intersection of AI, Data Engineering, and Cloud Architecture, bringing over 8+ years of experience to the technical landscape. Her work focuses on the convergence of SDLC principles with modern cloud infrastructure, leveraging strong proficiency in Python, IaC, and DevSecOps methodologies. She possesses a deep understanding of data governance and quality, ensuring that the systems she architects are not just functional but operationally resilient. A strong advocate for continuous improvement, she helps organizations optimize service delivery by implementing rigorous MLOps cultures. Her expertise extends far beyond the terminal. As an active speaker and Medium author within the Google Community, Zelda articulates in her articles the future of tech—ranging from Cloud to Quantum Computing-. Whether refactoring legacy pipelines or designing novel AI systems, Zelda is committed to delivering efficient, value-driven solutions to the community.

Talk

13:30 – 15:00WorkshopWorkshop

The New Assembly Line: Designing AI Agents That Work Like Ford's Factory

After its debut at Coderful 2026 in Catania — where it was met with great enthusiasm and strong technical engagement — this talk now brings its mission to the GDG community: a full immersion into the world of AI Design Architecture applied to multi-agent systems. Ford didn't know it, but he was inventing the future of artificial intelligence. The idea that transformed industrial production — breaking a complex process into specialized stations, connected by precise handoffs — is today the most powerful paradigm for building AI systems that actually work in production. A single monolithic agent suffers from the same pathologies as an assembly line run by a single worker: context dilution, lack of specialization, inability to parallelize, confirmation bias. The result? A one-way ticket to the AI project graveyard — that silent cemetery of ambitious pilots that never made it to production. The answer is the digital assembly line: a multi-agent architecture where each station receives the output of its predecessor, applies its specific function, and passes the transformed artifact to the next station — with typed schemas, clean handoffs, and full technological heterogeneity across stations. In this talk we will explore the three pillars of the assembly line applied to AI: Structured workflow — Graph workflows and multi-agent orchestration with Google ADK: when to use a deterministic approach and when to leave room for autonomy. Technological heterogeneity — Sub-agents, Tools, MCP, and the A2A (Agent-to-Agent) protocol: how to equip agents with tools and enable them to interact with data sources or with each other. Structured handoffs — how to eliminate structural hallucinations and make the pipeline robust and self-corrective using input/output schemas with Pydantic. All of this through a concrete, narrative use case — built live, slide after slide, line of code after line of code with Google ADK — all the way to the complete final architecture.

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